Several starting commanders are pathetic (Nagahide, Mitsuhide, Toshii).Strong commanders (Rance has much better stats in FFA).Surrounded by Demon Army, Takuga, Tanegashima and Akashi houses.On the other hand, he will also take practically no % health damage, like from Miko storm. As Motonari has a very low troop count in FFA, he'll do practically no counterattack damage.He also doesn't gain max troops like when you play against him in the campaign.Motonari is cursed and does not gain 50 max HP when annihilated and on the player's side of a battle.Monatari is cursed and can be great since units don't heal when not in use.Little spare National Power to start with.Starts off with low troop count 200-300.Share borders with Takeda and Uesugi house thus making it really hard to defend.They aren't even enough to commit a neutral action in the first turn, though. Almost all of starting commanders can't negotiate, except for Nozomi and a rare Hanny Commanders.Hanny are absurdly weak compared to other troop types.You can get 3 action fans at turn 2 using call for Hanny, When you start the game using Imagawa House keep on restarting until you get 1 Hanny with Twin Action King and then at the first turn use both of your action fan to call for Hanny keep on trying until you get 1 more Hanny with Twin Action King.Hanny can't be harmed by Diviners/Yin Yangs or Demon Mage.Some Hanny Commanders have attack of 8.Can call for Hanny reinforcement allowing you to gain a hanny commander at the cost of one action fan.Average commanders, but because almost all are ninjas, there is effectively no one who can be placed on the frontline without being slaughtered.Suzume is powered up and starts with Chun Chun Shuriken.You will fear the Imagawa House at the start since almost all of Hannys commanders can't be harmed by Diviners/Yin Yangs like Souun or Ran!.+5 troops to all Diviner/Yin Yang commanders per turn.Surrounding houses have units that can guarantee a loss (Rance, Suzume, Seigan).Very low starting troop count 100-200, except Shouji and Akihime (who are still under 300).Loses gold every turn due to Princess Aki (up to 3x your income per turn).No, you can't play as Xavier or Miki, but there is Shikibu, Madou, Keikoku and even Shogun.Demon mages have relatively low Attack & Defense.Shares borders with 8 other countries (Theoretically it is possible for Ashikaga house be wiped off the map before your first turn).Isoroku starts with Whirlwind Shot and Yamamoto Sweeping Fire.Negotiation for neutral remains at 5 regardless of how many time you use it.Share borders with powerful houses (compared to the Akashi house).This randomly gives +1 to one combat stat (max 7) or +50 units. Every few turns (every fourth?) there is an optional event to improve Kazemaru.So if you help them conquer JAPAN, you will win with your evil heart. Note: You don't need to beat the Demon Army to win. There are also custom features to some of the houses. If you pick a weak house like Akashi or Hara, expect a challenge. The quality of the initial commanders is also very variable. Some houses start with three provinces, while others have only one. The mikos are on a quest to return Natori's belly warmer and the Hannys, as we all, do it just for fun.įree for All is not fair. The Youkais want to be free of human subjugation, Ran is only willing to marry Souun after he unifies JAPAN, The Shimazu brothers want to impress Kurohime, ![]() In the beginning you will get a short scene explaining why your country goes to war: The Free for All mode allows you to play as any house, whilst being at war with all the other houses. 2 Changes between this and the normal gameįree for All is a gameplay mode that is unlocked after finishing the game once.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |